Concept: A realistic-type Golf simulation for the iPod and iPhone that uses the motion sensing technology to recreate your Golf swing.
Pros: Motion Sensing technology is very well-executed and precise. Graphics are appealing.
Cons: Way too simplistic. Only 3 clubs. No wind. Shots only shoot straight. Furthermore, the swinging mechanism is awkward. It requires the user to hit a button on the screen in mid-swing. This leads to some dinky swings as you stop swinging the phone to hit the button. This motion also requires a lot of space to do. The time to play this game is unsure. It can't be done in the car, in a line, or anywhere outside. This seems to be intended for home use. With some many other free games for the PC that are more complete, it's confusing why anyone would get this game except for being a hardcore Golf fan.
Monday, September 22, 2008
Analysis: iSlots
Concept: iSlots is a free downloadable game for the iPod Touch that allows the user to play on a virtual slot machine.
Pros: Plays exactly like a real Vegas slot machine, decent graphics, and no spending real money. Lot of use for short bursts of time.
Cons: The use of a slot machine for an iPod is an iffy concept at best. It has short pick up and play appeal, but there's no consequence or result for winning or losing. Not only does having no money on the line completely ruin a major portion of the appeal to gambling, but there's no result for winning. There's no loud sound effects or flashing lights for a win. There's no catchy little losing sound effect. Furthermore, the game utilizes touch capabilities, but only does so to press the bet buttons. I can't help but feel that if you're going to bother with touch capabilities, it would be nice to be able to pull the handle for each spin. The game is little more than watching a number of imaginary credits go up and down.
Pros: Plays exactly like a real Vegas slot machine, decent graphics, and no spending real money. Lot of use for short bursts of time.
Cons: The use of a slot machine for an iPod is an iffy concept at best. It has short pick up and play appeal, but there's no consequence or result for winning or losing. Not only does having no money on the line completely ruin a major portion of the appeal to gambling, but there's no result for winning. There's no loud sound effects or flashing lights for a win. There's no catchy little losing sound effect. Furthermore, the game utilizes touch capabilities, but only does so to press the bet buttons. I can't help but feel that if you're going to bother with touch capabilities, it would be nice to be able to pull the handle for each spin. The game is little more than watching a number of imaginary credits go up and down.
The Purpose of this Blog
I'm creating this blog for my Mobile Lab class at the University of Texas at Dallas. As I download and work on Ipod Touch and Iphone Apps, I'll be using this location to write notes on my thoughts, especially in the area of games. I should be posting a short brief review of each item I look at.
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